Jazzpunk successfully creates a comedic world that is still believable enough to make the player really want to get immersed in it: later puzzles include such silly events as changing the time on a clock so everyone in a building suddenly thinks it's lunch time, or shooting down carrier pigeons with secret messages attached to them. Yet these silly puzzle aspects and ridiculous character dialogues are the charm of Jazzpunk. The game even manages to break the 4th wall with comedic dialogue such as a conversation I heard between two NPCs that ended with "ah well, the player won't notice anyway". Combined with the uniquely colourful art style and character design, Jazzpunk is a really unique gem hidden amongst a sea of cheap and simple indie games. Games like this are always refreshing to find, and I can't wait to see the full release and other's opinions on February 7th. And of course, the game has a much deeper and slightly confusing plot and meaning that i'm mentioning in this post... but I'm not going to spoil that for anyone.
The trailer alone already sets a strange setting of an alternate reality of espionage and secrecy.
I also really like the way the characters are designed. They're VERY simplistic, but that really does benefit the gamefeel. Everything suits the overall style. Similarly, the sound effects (not soundtrack) is also simple - no fancy explosions with over-the-top noises here, everything is kept minimal to avoid overdoing it and taking away from the comedic situation that is the entire game.
I'm not going to score games or give them ratings, because you should be able to work out my opinions from what i've written. (Clue for this one: I feel very positively about this game!)
You can check out Jazzpunk on the game's website, or buy it on its Steam page
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